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MATHISIS · Project

AI-Powered Adaptive Learning Platform That Personalizes Training for Every Employee

digitalPilotedTRL 7

Imagine a training system that watches how each learner reacts — whether they're confused, bored, or engaged — and automatically adjusts the lesson in real time. Instead of everyone getting the same one-size-fits-all course, the platform builds a custom learning path using small building blocks called "Smart Learning Atoms" that snap together like LEGO pieces. It works for mainstream employees and people with intellectual disabilities alike, covering everything from vocational skills to formal education. A 19-partner team across 9 countries built and released two versions of this platform over three years.

By the numbers
EUR 6,531,895
EU funding for platform development
19
consortium partners involved in development
9
countries represented in the consortium
71
total project deliverables produced
2
full platform releases delivered
5
industry partners in the consortium
4
SMEs participating in the project
The business problem

What needed solving

Companies spend heavily on employee training but get poor results because everyone receives the same content regardless of their learning pace, emotional engagement, or prior knowledge. Completion rates for corporate e-learning hover around 20-30%, and learners with different abilities are often left behind entirely. There is no easy way to automatically detect when a trainee is struggling and adjust the content in real time.

The solution

What was built

The project built and released two versions of the MaTHiSiS adaptive learning platform — an integrated system that uses emotion detection and behavioral assessment to personalize training in real time. It includes reusable Smart Learning Atoms (modular content blocks), learning graphs (personalized training paths), game-based learning components, and automatic progress assessment. The consortium produced 71 deliverables in total.

Audience

Who needs this

Corporate L&D departments at large enterprises struggling with training effectivenessE-learning platform companies wanting to add adaptive and affective learning featuresVocational training institutes serving diverse learner populationsSpecial education providers looking for digital tools that adapt to learners with intellectual disabilitiesGovernment workforce development agencies modernizing their training programs
Business applications

Who can put this to work

Corporate Training & HR Tech
enterprise
Target: Corporate training departments or e-learning platform providers

If you are a corporate training provider struggling with low course completion rates and cookie-cutter content — this project developed an adaptive learning platform that reads learner engagement and emotional state in real time, then automatically adjusts lesson difficulty and content flow. Built by 19 partners including ATOS, the platform was released in two iterations with game-based learning built in.

Special Education & Disability Services
any
Target: Schools, NGOs, or government agencies serving learners with intellectual disabilities

If you are an education provider working with learners who have intellectual disabilities and find that standard digital tools fail them — this project built a platform specifically designed for both mainstream and special-needs learners. It automatically assesses behavioral state and adapts content delivery, with 71 deliverables covering reusable learning components tested across formal and non-formal education settings.

Vocational Training & Workforce Development
mid-size
Target: Vocational training institutes or industry upskilling companies

If you are a vocational training organization dealing with diverse skill levels and high dropout rates — this project created a game-based, adaptive training system that builds personalized learning paths for each trainee. The platform supports non-linear training scenarios, meaning learners can take different routes to the same qualification based on their progress and needs.

Frequently asked

Quick answers

What would it cost to license or deploy this platform?

The project received EUR 6,531,895 in EU funding and was coordinated by ATOS Spain, a major IT services company. Licensing terms would need to be negotiated directly with the consortium. Given the scale of investment and 19-partner development, expect enterprise-level pricing.

Can this scale to thousands of employees across multiple sites?

The platform was designed as an integrated system with reusable learning components (Smart Learning Atoms) that can be assembled into different learning paths. Two full platform releases were completed, suggesting production-grade architecture. The consortium included 5 industry partners across 9 countries, indicating multi-site deployment was a design consideration.

Who owns the IP and how is it licensed?

The consortium of 19 partners across 9 countries shares IP rights under Horizon 2020 rules. ATOS Spain coordinated the project and likely holds key platform IP. Specific licensing arrangements would need to be discussed with the coordinator.

Does this work with our existing Learning Management System?

The platform was built as an integrated system with reusable learning components designed to work across formal, non-formal, and informal education contexts. Based on available project data, integration details with third-party LMS platforms would need to be confirmed with the development team. The modular Smart Learning Atoms design suggests component-level reuse is possible.

Has this been tested with real learners?

As an Innovation Action (IA) funded project, MaTHiSiS was required to demonstrate technology in operational environments. Two platform releases were delivered, and the project produced 71 deliverables over its 3-year run. The platform was designed for both mainstream learners and individuals with intellectual disabilities, indicating testing with diverse user groups.

What types of training content does it support?

The platform supports vocational training, mainstream education, lifelong learning, and specific skills training. Content is organized as Smart Learning Atoms — modular pieces that combine into learning graphs. It includes game-based learning, automatic feedback, and automatic assessment of learner progress and behavioral state.

Consortium

Who built it

The 19-partner consortium spans 9 countries and brings a balanced mix: 5 industry players (including coordinator ATOS Spain, a global IT services giant), 5 universities, 2 research institutes, and 7 other organizations likely including end-user education providers. With 4 SMEs and a 26% industry ratio, the project had meaningful commercial involvement but was primarily driven by educational and research expertise. ATOS as coordinator is significant — they have the infrastructure and client base to take a piloted platform to market. The broad geographic spread (Belgium, Germany, Greece, Spain, France, Italy, Lithuania, Netherlands, UK) suggests the platform was tested across different educational systems and languages.

How to reach the team

ATOS Spain SA coordinated this project. Their education and training division would be the entry point for licensing discussions.

Next steps

Talk to the team behind this work.

Want to explore how MaTHiSiS adaptive learning technology could transform your training programs? SciTransfer can connect you directly with the development team and help evaluate fit for your use case.