SciTransfer
Organization

ISTITUTO COMPRENSIVO STATALE B. LORENZI FUMANE VR

Italian public school network providing real-world classroom pilot environments for educational technology and youth-focused innovation projects.

Public school networkdigitalITNo active H2020 projectsThin data (2/5)
H2020 projects
3
As coordinator
0
Total EC funding
€420K
Unique partners
48
What they do

Their core work

Operating under the brand "Polo Europeo della Conoscenza" (European Pole of Knowledge), this is a public school network based in Fumane, Verona (Italy) that serves as a real-world testing ground for educational technology innovations. They bring classrooms, teachers, and students into EU research projects, providing the practical validation environment that technology developers need. Their contribution is the end-user perspective: how digital learning tools, serious games, and adaptive platforms actually perform with real learners in formal education settings.

Core expertise

What they specialise in

Game-based and prosocial learningprimary
2 projects

ProsocialLearn focused on gamification for youth inclusion; MATHISIS developed smart learning atoms and game-based education tools.

Adaptive and personalized education technologyprimary
1 project

MATHISIS explored adaptable learning graphs across formal, informal, and non-formal education settings.

Pilot site for educational innovationprimary
3 projects

All three projects (ProsocialLearn, MATHISIS, PROTEIN) used the school network as a validation environment for new tools and approaches.

Health and nutrition educationemerging
1 project

PROTEIN project on personalised nutrition and NCD prevention represents a move beyond pure ed-tech into health promotion.

Evolution & trajectory

How they've shifted over time

Early focus
Educational gaming technology
Recent focus
Health and nutrition education

Their earliest projects (2015-2016) were squarely in educational technology — serious games for social inclusion and adaptive learning platforms for diverse education contexts. By 2018, they branched into health and nutrition with the PROTEIN project, suggesting a broadening of their role from ed-tech pilot site to a general-purpose school testbed for citizen-facing innovations. The shift signals growing confidence in applying their user-validation capabilities beyond digital learning tools.

Moving from pure ed-tech validation toward broader citizen engagement topics (health, nutrition, wellbeing), positioning themselves as a school-based living lab for any innovation requiring real-world user testing with young populations.

Collaboration profile

How they like to work

Role: specialist_contributorReach: European16 countries collaborated

Exclusively a participant — they have never coordinated a project, which is consistent with their role as an end-user validation partner rather than a research leader. They work in large consortia (48 unique partners across 16 countries from just 3 projects), indicating they join ambitious, multi-partner Innovation Actions. This makes them a low-risk, high-value addition to any consortium needing a real classroom environment for piloting.

Despite only 3 projects, they have built a surprisingly wide network of 48 partners across 16 countries, reflecting their participation in large Innovation Action consortia. No single geographic concentration — their partnerships span across Europe.

Why partner with them

What sets them apart

Their distinctive value is being a public school network — not a university, not a research lab — that has proven experience participating in EU-funded Innovation Actions. For any consortium that needs to pilot educational tools, health promotion apps, or citizen-facing digital platforms with real students and teachers in an Italian school setting, they offer something most research partners cannot: genuine end-user access and classroom reality.

Notable projects

Highlights from their portfolio

  • MATHISIS
    Largest funding (EUR 205,625) and most technically ambitious — developed adaptive learning graphs combining formal, informal, and non-formal education with game-based methods.
  • PROTEIN
    Represents a strategic pivot from ed-tech to health/nutrition, showing the school network's versatility as a pilot site beyond its traditional domain.
Cross-sector capabilities
Food & agriculture (nutrition education and health promotion)Health (NCD prevention, wellbeing programs for youth)Society (social inclusion, prosocial behaviour in education)
Analysis note: Only 3 projects as participant with modest funding (EUR 420K total). Profile is based on limited data. The organization's value is primarily as an end-user pilot site rather than a technology developer or research producer. The short name 'Polo Europeo della Conoscenza' suggests a broader network identity beyond the single school, but this cannot be confirmed from project data alone.