If you are a small museum dealing with a lack of technical staff to build digital guides — this project developed a no-code authoring environment that allows non-experts to create high-quality interactive content. This removes the need for expensive developers.
No-Code Platform for Creating Interactive Museum and Cultural Heritage Experiences
Imagine a website builder like Wix, but specifically for museums and historical sites. It lets people create interactive tours and digital exhibits without needing to write a single line of code. It basically turns complex technical tools into a simple drag-and-drop system for cultural storytelling.
What needed solving
Cultural institutions often lack the technical skills and budget to create high-quality interactive digital experiences. This creates a gap between the available digital archives and the actual visitor experience.
What was built
A no-code platform consisting of a Repository, Authoring Environment, Experience Apps, and an Evaluation tool for cultural content.
Who needs this
Who can put this to work
If you are a creative agency dealing with high production costs for cultural clients — this project developed a single-entry collaborative tool that speeds up the design and sharing of multimodal experiences. This allows for faster project delivery and lower overhead.
If you are an archaeological site manager dealing with the difficulty of presenting ruins to visitors — this project developed a platform for hybrid and remote exhibitions. This enables the creation of digital layers over physical sites to increase visitor engagement.
Quick answers
What is the cost or pricing model for the platform?
Based on available project data, the pricing model is not specified, though the project aims to support resource-limited players.
Can this be scaled to a large industrial level?
The project is designed for broad accessibility across diverse settings, including a plan to open the platform to third parties to foster a community of users.
Who owns the IP and how is licensing handled?
Based on available project data, specific IP and licensing terms are not provided in the project description.
How does the platform integrate with existing data?
It provides direct access to exhibits from existing data spaces at the EU and Member State levels through the European Collaborative Cloud for Cultural Heritage (ECCCH).
What is the timeline for deployment?
The project runs from 2025-10-01 to 2028-09-30, indicating the development and testing phase occurs during this window.
Who built it
The consortium is heavily weighted toward practical application, with 6 SMEs and 6 industry partners (46% industry ratio) across 7 countries. The presence of 4 research organizations suggests a strong bridge between academic AI development and commercial software delivery, led by a Luxembourg-based SME.
Contact UNISYSTEMS LUXEMBOURG SARL for partnership inquiries.
Talk to the team behind this work.
Contact us to find out how to integrate your cultural data into the UNICHE ecosystem.