SciTransfer
RURBANIVE · Project

Immersive Digital Platform for Rural-Urban Economic Cooperation and Regional Development

digitalTestedTRL 5

Imagine a digital bridge that connects city dwellers and country folk to solve local problems together. It uses virtual reality to let people test new ideas, like better farming or tourism, before building them in real life. Think of it as a digital matchmaking service for regional growth and smarter local governance.

By the numbers
7
Co-creation labs
6
Innovation domains (RUEs)
8
Countries involved
17
Total partners
The business problem

What needed solving

Rural areas lack the services and economic connectivity available in cities, leading to depopulation and inefficient resource use. There is a gap in how city and country businesses collaborate to create mutual value.

The solution

What was built

A 'Community Store' digital platform and 6 specific technical tools (RUEs) covering logistics, biodiversity, bioeconomy, agrifood startups, tourism, and mobility.

Audience

Who needs this

Regional development agenciesAgri-food startupsSustainable tourism operatorsRural transport providersBioeconomy consultants
Business applications

Who can put this to work

Agri-Food
SME
Target: Local food processing SMEs

If you are a local food processor dealing with inefficient supply chains — this project developed training and tools to process raw materials locally. This helps shorten value chains and increases the distribution of local food products.

Tourism
mid-size
Target: Regional tourism boards

If you are a tourism operator dealing with rural depopulation — this project developed cognitive computing tools to identify what attracts visitors. This allows for the promotion of sustainable tourism to bring more revenue to quiet areas.

Logistics
any
Target: Regional transport providers

If you are a transport company dealing with inefficient rural commuting — this project developed computer simulations to improve mobility. This optimizes routes and reduces wasted time for commuters.

Frequently asked

Quick answers

What is the cost or pricing model for the Community Store?

Based on available project data, specific pricing is not mentioned, but the project aims to create business models to enable the broad application of its innovations.

Can these solutions be scaled to an industrial level?

The project uses 7 co-creation labs across 8 countries to test solutions in different contexts, providing a basis for scaling across the EU.

How is the IP or licensing handled for the Rural/Urban Enablers?

Based on available project data, the project will establish a Community Store and an Open Call to fund others to develop their own versions of these tools.

How does this integrate with existing local government tools?

The project provides a suite of policies and a digital space designed to enhance territorial governance and existing policy tools.

What is the timeline for implementation?

The project runs from 2024-01-01 to 2027-12-31, meaning results will be fully available by the end of 2027.

Consortium

Who built it

The consortium is heavily weighted toward research and public entities, with 17 partners across 8 countries. Only 12% of the partners are from industry (2 companies), and 3 are SMEs. This suggests the project is currently more focused on validation and social experimentation than immediate commercial product launch.

How to reach the team

Contact the Research Center of Communication and Computer Systems (REC) in Greece.

Next steps

Talk to the team behind this work.

Contact us to identify which of the 6 innovation domains fits your regional business strategy.