SciTransfer
MUSMET · Project

Next-Generation Real-Time Collaborative Music Platforms for the Metaverse

digitalPrototypeTRL 3

Imagine a virtual concert where musicians in different cities can jam together without any lag, feeling as if they are in the same room. It's like upgrading a grainy video call to a high-fidelity, instant experience using smart sensors and ultra-fast wireless connections. The goal is to make digital music feel as natural and emotional as a live show.

By the numbers
3,000,000
EU Contribution in EUR
16
Total Partners
11
Industrial Partners
The business problem

What needed solving

Current online music collaboration suffers from lag and a lack of emotional connection. There is a gap in hardware and networking that prevents musicians from performing together in real-time across distances.

The solution

What was built

The project is developing co-designs for interaction scenarios and proof-of-concept prototypes for low-latency musical interfaces and concert platforms.

Audience

Who needs this

Virtual reality hardware manufacturersDigital music streaming platformsProfessional audio equipment brandsMetaverse infrastructure providers
Business applications

Who can put this to work

Entertainment & Events
enterprise
Target: Virtual Event Organizer

If you are a virtual event organizer dealing with lag and poor interaction in digital concerts — this project developed new concert platforms and devices that enable ultra-reliable low-latency wireless networking. This allows for a seamless, real-time experience for both performers and audiences.

Music Hardware
SME
Target: Musical Instrument Manufacturer

If you are a musical instrument manufacturer dealing with a lack of connectivity in traditional gear — this project developed a new class of musical interfaces. These devices allow instruments to exchange information instantly within a metaverse ecosystem.

Software Development
mid-size
Target: XR Platform Developer

If you are an XR platform developer dealing with the difficulty of real-time collaboration — this project developed technological solutions for low-latency wireless networks and privacy constraints. This provides the foundation for true real-time collaborative activities in the Metaverse.

Frequently asked

Quick answers

What is the cost or pricing model for this technology?

Based on available project data, no specific pricing or commercial cost model is mentioned; the project is supported by a EUR 3,000,000 EU contribution.

Can this be scaled to a global industrial level?

The project aims for a high economic impact on the music industry by creating a pipeline for a new class of musical interfaces and ecosystems. Based on available project data, the scale is intended to be broad enough to benefit EU industry and society.

How is the intellectual property and licensing handled?

Based on available project data, specific IP or licensing terms are not detailed, though the project involves 11 industrial partners who provide know-how for prototypes.

What is the timeline for deployment?

The project period runs from 2025-02-01 to 2029-01-31, suggesting that results will be developed over these four years.

How does this integrate with existing hardware?

The project focuses on developing radically new devices and interfaces that use ultra-reliable low-latency wireless networks to exchange information.

Consortium

Who built it

The consortium is heavily weighted toward industry, with 11 industrial partners (69% ratio) and 6 SMEs across 9 countries. This strong industrial presence, combined with 4 universities and 1 research center, indicates a clear intent to move from academic research to practical, commercial prototypes.

How to reach the team

Contact Universita Degli Studi di Trento regarding the Musical Metaverse innovation lab.

Next steps

Talk to the team behind this work.

Contact us to connect with the 11 industrial partners driving this metaverse music transition.