SciTransfer
6G-XR · Project

Next-Generation 6G Network Infrastructure for High-End Immersive XR and Digital Twins

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Imagine trying to stream a high-definition 3D hologram, but the internet keeps stuttering. This project builds a super-powered testing ground to figure out how the next generation of mobile networks can handle massive amounts of data without lag. It is like building a high-tech rehearsal stage where engineers can test new wireless tools before they are rolled out to the public.

By the numbers
16
Consortium partners
8
Participating countries
62%
Industry ratio
The business problem

What needed solving

Current 5G networks struggle to support the extreme bandwidth and low latency required for true holography and real-time digital twins. Businesses lack a standardized environment to test if their 6G-ready applications will actually work before the hardware exists.

The solution

What was built

A Reference Architecture for a 6G experimental infrastructure. This includes the logical structure and interfaces for RANs, network control, and user equipment across four test sites.

Audience

Who needs this

6G hardware manufacturersCloud-continuum service providersIndustrial Metaverse developersTelecom operators planning 6G upgrades
Business applications

Who can put this to work

Industrial Automation
mid-size
Target: Digital Twin Service Provider

If you are a digital twin provider dealing with lag in real-time factory mirroring — this project developed an experimental 6G infrastructure that validates the performance of demanding immersive applications. This ensures your virtual models sync perfectly with physical assets.

Telecommunications
enterprise
Target: Network Equipment Vendor

If you are a vendor dealing with the transition from 5G to 6G — this project developed a reference architecture for Open RAN and network slicing. This allows you to test 'better than 5G' KPIs in a real-world experimental environment.

Entertainment & Media
SME
Target: XR Content Creator

If you are a studio dealing with bandwidth limits for holographic streaming — this project developed a platform to demonstrate the technological feasibility of holographics. This helps you design content that actually works on future networks.

Frequently asked

Quick answers

What is the cost to implement this technology?

Based on available project data, the EU contribution is EUR 9,024,623 for the research infrastructure, but individual commercial licensing costs are not listed.

Can this be scaled to a full industrial network?

The project focuses on creating an evolvable experimental infrastructure across four research sites to validate architectures before full-scale deployment.

Who owns the IP and how is licensing handled?

Based on available project data, the project supports contributions to standards, but specific IP licensing terms for the 16 partners are not provided.

How does this integrate with existing 5G systems?

The project uses a 'better than 5G' approach, building on top of existing research infrastructures like North Node and South Node to ensure a transition path to 6G.

What is the timeline for commercial availability?

The project runs from 2023-01-01 to 2025-12-31, focusing on demonstrating feasibility and contributing to standards during this period.

Consortium

Who built it

The consortium is heavily industry-driven with a 62% industry ratio, comprising 10 companies (including 4 SMEs) and 6 research/university entities. This strong commercial presence across 8 countries suggests the project is closely aligned with market needs rather than purely academic curiosity.

How to reach the team

Contact OULUN YLIOPISTO in Finland for technical specifications on the Reference Architecture.

Next steps

Talk to the team behind this work.

Contact us to connect with the 6G-XR partners for early testing of your XR services.