SciTransfer
Organization

VIRTUALWARE 2007 SA

Spanish VR and serious games SME applying immersive interactive technologies to health, environment, education, and cultural heritage EU projects.

Technology SMEdigitalESSMENo active H2020 projects
H2020 projects
4
As coordinator
0
Total EC funding
€632K
Unique partners
84
What they do

Their core work

Virtualware is a Spanish technology SME specializing in virtual reality and interactive software solutions. Across their H2020 portfolio, they contributed immersive and gamification technologies to projects spanning elderly care, waste management, ADHD education tools, and cultural heritage regeneration. Their core value lies in building interactive digital experiences — serious games, VR environments, and user-facing platforms — that make complex social and environmental challenges accessible and engaging for end users.

Core expertise

What they specialise in

Virtual reality and immersive technologiesprimary
4 projects

All four H2020 projects (IN LIFE, Waste4Think, FocusLocus, ROCK) involve interactive digital solutions applied to different domains.

Serious games and gamification for social impactprimary
2 projects

FocusLocus developed an ADHD gaming system for education, and Waste4Think integrated gamified approaches to waste management behavior change.

Assistive technology for elderly and vulnerable populationssecondary
1 project

IN LIFE focused on independent living support functions for the elderly, where Virtualware contributed interactive tools.

Cultural heritage digitization and urban regenerationemerging
1 project

ROCK project addressed heritage-led regeneration of historic city centres through co-design and digital accessibility tools.

Waste management and circular economy toolssecondary
1 project

Waste4Think was their largest funded project (EUR 242,812), focused on life-cycle thinking in advanced waste management systems.

Evolution & trajectory

How they've shifted over time

Early focus
Health and assistive technology
Recent focus
Cultural heritage and urban sustainability

Virtualware's early H2020 involvement (2015-2016) centered on health and assistive technology, building interactive systems for elderly independence and ADHD management. Their later projects (2016-2017) shifted toward environmental and cultural applications — waste lifecycle management and heritage city regeneration with co-design methods. The trajectory shows a company moving from purely health-oriented interactive tools toward broader societal and environmental applications of their VR and gamification capabilities.

Virtualware is expanding from health-focused interactive tools into environmental and cultural heritage domains, suggesting growing interest in applying VR/gamification to urban sustainability and citizen engagement challenges.

Collaboration profile

How they like to work

Role: specialist_contributorReach: European18 countries collaborated

Virtualware operates exclusively as a participant — they have never coordinated an H2020 project. Despite this, they have worked with 84 unique partners across 18 countries in just 4 projects, meaning they join large Innovation Action consortia (averaging 21+ partners per project). This pattern indicates a specialist contributor comfortable integrating into complex multi-partner setups, bringing a specific technical capability rather than driving the research agenda.

With 84 unique consortium partners across 18 countries from only 4 projects, Virtualware has built a remarkably broad European network. Their collaborations span most of Western and Southern Europe, reflecting the large Innovation Action consortia they participate in.

Why partner with them

What sets them apart

Virtualware brings production-grade VR and gamification development to EU research consortia — a concrete technical capability that many academic-heavy projects need but struggle to source. Their versatility is notable: the same interactive technology skillset has been applied to elderly care, childhood education, waste management, and cultural heritage. For consortium builders, they offer a reliable technology partner who can translate research concepts into working interactive prototypes across almost any societal domain.

Notable projects

Highlights from their portfolio

  • Waste4Think
    Largest single EC contribution (EUR 242,812), applying gamification and interactive tools to circular economy and lifecycle waste management.
  • FocusLocus
    Developed a gaming system specifically for ADHD management in educational settings — an unusual intersection of serious games, health, and social inclusion.
  • ROCK
    Applied VR and co-design tools to cultural heritage regeneration in historic European cities, demonstrating versatility beyond health applications.
Cross-sector capabilities
Health and assistive technologyEnvironment and waste managementCultural heritage and urban planningEducation and social inclusion
Analysis note: With only 4 projects (all as participant) and limited keyword data, the profile relies partly on inference from project titles and descriptions. Virtualware's specific technical contributions (VR, gamification) are inferred from their company profile and the nature of the projects rather than explicitly stated in the CORDIS data. All projects ended by 2020, so recent activity and current direction are unknown.