All three projects (TARGET, ROBORDER, LAW-GAME) involve developing or applying advanced training tools for security personnel.
SISEKAITSEAKADEEMIA
Estonian security academy specializing in VR, serious games, and AI-enhanced training for law enforcement and border security professionals.
Their core work
The Estonian Academy of Security Sciences (Sisekaitseakadeemia) is Estonia's specialized higher education institution for training law enforcement, border guard, and internal security professionals. In H2020 projects, they contribute domain expertise in security training methodologies — particularly how augmented reality, virtual reality, and serious games can be applied to prepare officers for real-world scenarios. Their role bridges the gap between technology developers and the operational needs of security practitioners who must use these tools in the field.
What they specialise in
LAW-GAME focuses specifically on interactive digital gamification for experiential training of law enforcement professionals.
TARGET developed AR-based training toolkits, and LAW-GAME applies VR for experiential training scenarios.
ROBORDER involved autonomous robot swarms for border surveillance, where the academy contributed end-user operational requirements.
LAW-GAME (2021-2024) integrates artificial intelligence into training simulations, marking their newest capability area.
How they've shifted over time
Their early H2020 involvement (2015-2018) centered on augmented reality training toolkits and border surveillance technology, reflecting a broad interest in applying new tech to security operations. By 2021, their focus sharpened toward serious games, virtual reality, and AI-driven experiential training for law enforcement — a clear pivot from being technology testers to active shapers of immersive training methodology. The progression shows a maturing understanding of how simulation technologies can transform security education.
They are moving toward AI-powered serious games and VR simulation for law enforcement training, making them a strong end-user partner for any consortium developing immersive security training platforms.
How they like to work
Sisekaitseakadeemia participates exclusively as a partner, never as coordinator — consistent with their role as an end-user institution that brings operational security expertise rather than research leadership. With 61 unique partners across 23 countries from just 3 projects, they operate in large, diverse consortia typical of EU security research. This makes them accessible and experienced at working within multi-national teams, but their value is as a domain expert, not a project driver.
Despite only 3 projects, they have built connections with 61 partners across 23 countries — a remarkably wide network driven by participation in large security consortia. Their reach spans most of the EU, with no visible geographic concentration beyond the security research community.
What sets them apart
As a dedicated internal security academy, they offer something most universities cannot: direct access to the operational reality of law enforcement and border security training. They are not a technology lab theorizing about security — they are the institution that actually trains Estonia's police, border guards, and security officers. For any consortium needing a credible end-user validation partner in the security training domain, this institutional mandate is hard to replicate.
Highlights from their portfolio
- ROBORDERTheir largest funded project (EUR 130,812), involving autonomous robot swarms for border surveillance — a high-profile EU security initiative.
- LAW-GAMETheir most recent project, combining serious games, VR, and AI for law enforcement training — represents their clearest expertise signature.