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Organization

OMADA INTERACTIVA SLL

Barcelona SME building interactive digital platforms for health, workplace wellbeing, and gamified therapy applications.

Technology SMEhealthESSMENo active H2020 projectsThin data (2/5)
H2020 projects
3
As coordinator
1
Total EC funding
€524K
Unique partners
25
What they do

Their core work

Omada Interactiva is a Barcelona-based SME that designs and develops interactive digital platforms focused on health and wellbeing. Their work spans gamified therapy tools for children (BLAPP), social media platforms for rare disease communities (SHARE4RARE), and workplace mental health intervention platforms (EMPOWER). They specialize in making complex health interventions accessible and engaging through user-friendly digital interfaces, bridging the gap between clinical needs and technology design.

Core expertise

What they specialise in

Interactive health platformsprimary
3 projects

All three H2020 projects (SHARE4RARE, BLAPP, EMPOWER) involve building interactive digital platforms for health-related purposes.

Workplace mental health and wellbeingsecondary
1 project

EMPOWER project focused on depression, anxiety, stress, and psychosocial risk interventions in the workplace.

Gamified therapy and eHealthsecondary
1 project

BLAPP developed a game-based tool for child therapists, securing SME Instrument Phase 1 funding as coordinator.

Rare disease community platformssecondary
1 project

SHARE4RARE used collective intelligence on a social media platform dedicated to rare disease patients and families.

Evolution & trajectory

How they've shifted over time

Early focus
Health community platforms
Recent focus
Workplace mental health interventions

With only three projects spanning 2018–2020, the evolution is compressed but shows a clear trajectory. Early work involved building community platforms (SHARE4RARE for rare diseases) and gamified clinical tools (BLAPP for child therapy). The most recent project (EMPOWER, 2020–2024) marks a shift toward workplace mental health, with keywords heavily focused on depression, anxiety, psychosocial risks, absenteeism, and cost-effectiveness — indicating a move from patient-facing tools toward employer-facing wellbeing solutions.

Omada Interactiva is moving from general health platforms toward occupational wellbeing and mental health in the workplace, a growing market with strong employer demand.

Collaboration profile

How they like to work

Role: specialist_contributorReach: European10 countries collaborated

Omada Interactiva primarily participates as a partner (2 of 3 projects) rather than leading consortia, though they did coordinate the smaller BLAPP SME Instrument project. With 25 unique consortium partners across 10 countries, they work in mid-to-large consortia and appear comfortable integrating into diverse international teams. Their role likely centers on UX design and platform development within larger research-driven projects.

They have collaborated with 25 different partners across 10 countries, showing broad European reach for an SME of their size. No evidence of repeated partnerships, suggesting they are open to new consortium configurations rather than relying on a fixed network.

Why partner with them

What sets them apart

Omada Interactiva sits at the intersection of interactive design and digital health — they are not a research lab and not a generic software house, but a team that knows how to make health interventions engaging and usable. Their SME Instrument funding for BLAPP shows they can develop and commercialize their own products, while their participation in larger RIA/IA projects demonstrates they can deliver specialized platform components within research consortia. For consortium builders, they offer a rare combination: health domain understanding plus strong UX and gamification capabilities.

Notable projects

Highlights from their portfolio

  • EMPOWER
    Their largest and most recent project (€204.5K), addressing the high-demand area of workplace mental health with a comprehensive platform covering depression, anxiety, stress, and psychosocial risk management.
  • BLAPP
    Their only coordinator role and an SME Instrument Phase 1 project, indicating a validated business concept for a gamified child therapy tool.
  • SHARE4RARE
    Their highest-funded project (€269K), contributing to a collective intelligence platform for rare disease communities — an unusual and socially impactful application of interactive design.
Cross-sector capabilities
Digital platform developmentEducation and serious gamesOccupational health and HR techPatient engagement and community building
Analysis note: Profile based on only 3 H2020 projects with limited keyword data. The early-period keyword set is empty, so evolution analysis relies on project titles and dates rather than robust keyword comparison. The organization's specific technical capabilities (e.g., which technologies they use, team size) cannot be confirmed from CORDIS data alone. No website was available in the dataset for verification.