SciTransfer
Organization

OKKAM SRL

Italian AI technology SME building chatbots, gamification systems, and user modeling tools for digital health and employability platforms.

Technology SMEdigitalITSMENo active H2020 projectsThin data (2/5)
H2020 projects
2
As coordinator
0
Total EC funding
€385K
Unique partners
24
What they do

Their core work

OKKAM is an Italian technology SME that builds AI-powered software components — chatbots, user modeling systems, and gamification mechanics — for research-driven digital platforms. They specialize in making complex behavioral goals achievable through conversational interfaces and game-based incentives. Their work spans from serious game ecosystems designed for employability training (RAGE) to machine learning platforms supporting obesity and nutrition behavior change (STOP). They contribute focused technical AI and software capabilities as specialist partners within large international research consortia.

Core expertise

What they specialise in

Gamification and serious gamesprimary
2 projects

RAGE built a full applied gaming ecosystem with interoperable gaming assets; STOP reused gamification as a behavior-change delivery mechanism in healthcare.

Chatbot and conversational AIprimary
1 project

STOP explicitly lists chatbots and chatbot technologies as core components of its obesity management platform.

User modeling and personalizationsecondary
1 project

STOP includes user modelling as a named component, used to personalize health interventions for individual patients.

Machine learning for health applicationsemerging
1 project

STOP applies machine learning to nutrition and obesity data as part of a digital health behavior-change platform.

Interoperability of digital assetssecondary
1 project

RAGE focused on making gaming assets interoperable across platforms and applications within a shared ecosystem.

Evolution & trajectory

How they've shifted over time

Early focus
Applied gaming ecosystems
Recent focus
AI-powered health behavior change

In their first project (RAGE, 2015–2019), OKKAM's focus was firmly on applied gaming infrastructure — building ecosystems where serious game assets could be shared and reused across employability and social skills applications. The move to STOP (2019–2023) marked a clear pivot: gamification became a delivery mechanism rather than the core product, with machine learning, chatbots, and medical informatics taking center stage. The trajectory is coherent — they are applying game-derived engagement techniques to progressively higher-stakes domains, most recently digital health.

OKKAM is moving toward ML-driven conversational health applications, making them a credible specialist partner for digital health, patient engagement, or behavior-change technology projects.

Collaboration profile

How they like to work

Role: specialist_contributorReach: European11 countries collaborated

OKKAM has never led an H2020 project — they join exclusively as participants, signaling a preference for contributing defined technical capabilities rather than managing consortia. With 24 unique partners across 11 countries from just 2 projects, they clearly operate within large, internationally diverse consortia. This profile suits organizations that need a focused, low-overhead technical contributor with AI and gamification expertise.

OKKAM has accumulated 24 unique consortium partners across 11 countries from only 2 projects — an unusually wide network for their project volume, confirming participation in large, multi-partner consortia. No strong geographic concentration is visible from the available data.

Why partner with them

What sets them apart

OKKAM occupies an unusual niche: a small Italian SME that combines applied gaming expertise with conversational AI and health behavior-change technology — a combination that larger tech firms rarely package together. Their track record shows they can carry gamification logic across domain boundaries, from education and employability into medical informatics and obesity management. For consortium builders needing a specialist who can bridge digital engagement and health outcomes without the overhead of a large organization, OKKAM is a distinctive option.

Notable projects

Highlights from their portfolio

  • RAGE
    Largest budget project (EUR 233,025) and OKKAM's entry point into EU research — building a full ecosystem for interoperable serious gaming assets targeting employability and social skill development.
  • STOP
    Combines machine learning, chatbot technologies, gamification, and sensorics in a single obesity management platform — demonstrating OKKAM's capacity to integrate multiple AI disciplines in a health context.
Cross-sector capabilities
healtheducationsociety
Analysis note: Profile is based on only 2 projects. The evolution from gaming to health AI is visible and coherent, but depth of expertise in each area cannot be reliably assessed. OKKAM as a company name has known associations with entity disambiguation and knowledge representation technology (Occam's razor principle applied to entity management), which does not appear in the available H2020 project data and is therefore excluded from this analysis.