Central to all three projects — ANIMATAS (VR for education), TACTILITY (tactile-enriched VR), and EVOLVED-5G (VR/immersive interfaces for industrial verticals).
IMMERSION
French VR and immersive technology SME specializing in haptic interaction, social robotics, and 5G-enabled industrial applications.
Their core work
IMMERSION is a French SME based in Bordeaux specializing in virtual reality, immersive technologies, and human-machine interaction solutions. They develop VR environments enriched with tactile feedback, social robotics interfaces, and interactive simulation platforms. Their work spans from educational applications using embodied virtual characters to industrial 5G-enabled platforms for Industry 4.0 verticals, positioning them as a technology provider bridging immersive experience design with network-driven industrial applications.
What they specialise in
TACTILITY project focused specifically on tactile feedback enriched virtual interaction, their largest funded project at EUR 456,250.
ANIMATAS project on human-like social capabilities for education using embodied virtual characters and computer games.
EVOLVED-5G project involving network programmability, multi-domain orchestration, and SDK/marketplace development for vertical industries.
How they've shifted over time
IMMERSION began their H2020 participation focused on social robotics, educational technologies, and embodied virtual characters — essentially human-facing immersive experiences in learning contexts (ANIMATAS, 2018). By 2021, their focus shifted decisively toward industrial applications: 5G network programmability, Industry 4.0 platforms, and SDK/marketplace development for vertical industries (EVOLVED-5G). The through-line is immersive interaction technology, but the application domain moved from education and entertainment toward telecoms and industrial digitalization.
IMMERSION is moving from consumer/education-facing VR toward industrial and telecom-driven immersive applications, suggesting future collaborations in smart manufacturing, digital twins, or 5G-enabled remote operations.
How they like to work
IMMERSION consistently joins projects as a partner or participant rather than leading consortia — they have zero coordinator roles across all three projects. They work in medium-to-large consortia (49 unique partners across 19 countries), indicating comfort operating within diverse, multi-national teams. Their role appears to be that of a specialized technology contributor bringing VR/immersive expertise to projects led by others.
IMMERSION has built a broad European network of 49 unique partners across 19 countries through just 3 projects, reflecting participation in large, well-connected consortia rather than repeated partnerships with the same organizations.
What sets them apart
IMMERSION occupies a distinctive niche as a VR/immersive technology SME that bridges the gap between human interaction research and industrial deployment. Unlike pure VR hardware companies or academic labs, they bring commercial product development experience to EU research projects — contributing production-grade immersive environments rather than prototypes. Their combination of haptic feedback expertise with 5G/Industry 4.0 knowledge makes them a rare partner for projects needing immersive interfaces in industrial or telecom contexts.
Highlights from their portfolio
- TACTILITYTheir largest funded project (EUR 456,250) and most directly aligned with their core VR expertise, focused on enriching virtual interaction with tactile feedback.
- EVOLVED-5GMarks their strategic pivot toward 5G and Industry 4.0, bringing immersive technology capabilities into telecom and industrial experimentation platforms.