eNOTICE (their largest project at EUR 676K) focused on building a European network of CBRN training centres and improving training capability.
AUTONOOM PROVINCIEBEDRIJF CAMPUS VESTA
Belgian provincial training campus for emergency services, specializing in CBRN preparedness and immersive VR/MR training for first responders.
Their core work
Campus Vesta is a Belgian provincial training campus for emergency and security services, specializing in CBRN (Chemical, Biological, Radiological, Nuclear) preparedness and first responder training. They operate as a training center that develops and tests advanced training methodologies — from virtual reality simulations to mixed-reality environments with haptic feedback — for police, fire, and medical first responders. Their core contribution to EU projects is providing real-world training infrastructure, operational expertise, and access to professional first responders for validating new training technologies.
What they specialise in
SHOTPROS developed VR-based decision-making training for police, while MED1stMR built mixed-reality training with haptic feedback for medical first responders.
Both SHOTPROS and MED1stMR address how first responders make decisions under stress, using immersive technologies to improve performance.
E2mC explored the evolution of emergency Copernicus services, connecting satellite-based monitoring to emergency response workflows.
How they've shifted over time
Campus Vesta's early H2020 work (2016–2018) centered on building CBRN training networks and exploring satellite-based emergency services — essentially connecting training infrastructure across Europe. From 2019 onward, they shifted decisively toward immersive technology: first virtual reality for police decision-making (SHOTPROS), then mixed reality with wearable haptics for medical first responders (MED1stMR). The trajectory shows a clear move from institutional networking toward technology-enhanced training delivery.
Campus Vesta is moving toward mixed-reality and wearable-enhanced training environments for emergency services, making them an increasingly relevant partner for XR technology developers targeting the security and health sectors.
How they like to work
Campus Vesta participates exclusively as a partner, never as coordinator — consistent with their role as an operational training facility that provides infrastructure and end-user validation rather than leading research agendas. With 52 unique partners across 17 countries from just 4 projects, they operate in large, well-connected consortia. This makes them an accessible partner: they are used to working in diverse international teams and bring the practitioner perspective that technology-driven consortia often need.
Despite only 4 projects, Campus Vesta has built a broad network of 52 partners across 17 countries, reflecting the large consortium sizes typical of EU security research. Their connections span across Western and Central Europe with no narrow geographic bias.
What sets them apart
Campus Vesta is not a university or tech company — it is an actual operational training campus for emergency services, which gives EU projects something rare: direct access to professional first responders and real training environments for technology validation. Their progression from CBRN to VR to mixed reality means they understand both the practitioner needs and the technology landscape. For any consortium developing training tools, simulation platforms, or wearable tech for security and emergency services, they are an ideal end-user partner with a track record of meaningful participation.
Highlights from their portfolio
- eNOTICETheir largest project (EUR 676K) and longest running (2017–2023), building a pan-European network of CBRN training centres — positioned Campus Vesta as a key node in European CBRN preparedness.
- MED1stMRTheir most recent and technologically advanced project, combining mixed reality with haptic feedback and smart wearables for medical first responder training — represents their current strategic direction.
- SHOTPROSPioneered the application of VR-based training specifically for police decision-making under stress, bridging human factors research with operational law enforcement training.